At the Data Trip exhibition I presented my creative project which was part of my dissertation. Entitled 'Take a minute' I aimed to capture the sense of adventure found in exploring without the aid of technology. The installation takes the analogue part of my dissertation and juxtaposes it with a projection map of the space in which the exploration took place.
For 'Take a minute' I went on a walk on Brownsea Island in Poole, Dorset. Here I captured images every ten minutes as I walked around the island. I prohibited the used of any navigation equipment during the walk and aimed to get truly lost on the island. The creative project is meant to illustrate the dependancy we now have on technology to help us navigate. Especially the millennial generation is the first to be brought up with ubiquitous navigation technology and is used to it with applications such as google maps, citymapper etc...
I was particularly interested in looking at the negative effects of navigation technology as I had intended my graduate project Way to help students find their way around university. I took my findings from this dissertation and applied them to my graduate project in order to help the user learn their way instead of blindly following their devices.
Technologies such as the Global Positioning System (GPS) are used so ubiquitously today that it has become the standard of navigation. Modern navigational and transport technologies do not facilitate adventure or “getting lost” (Cummings and Stuart 2016), arguably transforming exploration into mundane travel. It is often overlooked that the unwitting acceptance of these modern technologies has become an unintentional detriment to society, as they neglect human autonomy in favour of efficiency and ease. A traveller’s perception of time and space is formed by their environment and upbringing. The millennial generation is heavily influenced by the technologies they were brought up with and consequentially, their view of time and space is warped to incorporate the way computers perceive it. These perceptions are challenged in my artwork Take a Minute (Boon 2016) by presenting two opposing views of space and time in one cohesive artwork. Take a minute (Boon 2016) is a walk on Brownsea Island documented in a photo series and presented as an audio-visual installation. Looking at the slapstick works by Faithfull (2009) and Long (2012), my work aims to mirror their goals of poking fun at ‘GPS culture’ and will prove travel has lost its sense of adventure. This project demonstrates the link between modern perceptions of time and space, and how a traveller experiences their journey emotionally. Through creative practice, I find that a journey must meets the needs of the traveller, and therefore, the perceived loss of adventure in travel is due to the ever-changing needs of a modern society.
Date: December 11th, 2016
Categories: Installation, Performance art
Tagged: Photography, Projection mapping, Art installation
Client: University Project